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Play Double Klondike Solitaire Online

Double Klondike expands the classic table to 2 decks, 9 tableau columns and 8 foundations. The first column receives 1 card, the second receives 2 and the pattern continues up to 9 cards in the last column. Only the bottom card of each column starts face up, leaving 45 cards on the table and 59 in the stock.

The larger deal creates room for longer alternating-color runs without changing the moves Klondike players already know. Build downward on the tableau, move Kings into empty columns and send cards home by suit. A Draw 1 stock and 1 redeal give the 104-card game enough time to unfold without turning the waste into an unlimited holding pile.

Nine Columns Change the Shape of Klondike

The opening staircase is wider and deeper than the 7-column layout in Klondike Turn 1. The last column begins with 8 covered cards under its face-up card, so clearing the outer columns can take a large part of the deal. Shorter columns may open early and become working space for a King-led run.

There are 2 copies of every card. Seeing the Queen of hearts on the waste does not tell you where the other Queen of hearts is, and either copy may go on either heart foundation. The duplicate ranks create more legal landings, but they also make it worth checking which copy releases a covered card.

The staircase of 1 to 9 cards holds 45 cards, and the other 59 begin in the stock.

Tableau Moves

Place a card on the next higher rank of the opposite color. A black 8 accepts a red 7. Ordered alternating-color groups move together, and only a King or a run beginning with a King can enter an empty column.

Two Foundations for Each Suit

Each suit has 2 foundation piles. Both begin with an Ace and rise in suit to King. Moving all 104 cards onto those 8 piles wins the game.

Draw 1 with a Single Redeal

The stock turns over one card at a time. Its exposed card can move to the tableau or a foundation. After the first pass, you can turn the waste back over once. When the second pass ends, there is no further redeal.

That limit keeps waste decisions meaningful. A playable card does not have to leave immediately, especially when moving it would occupy the only useful tableau landing. The complete Double Klondike rules and strategy guide follows the stock through both passes and explains how duplicate foundation cards affect the choice.

You get 2 passes through the stock in all, with no third pass.

More Space, More Covered Cards

The extra columns give you more landing spots, but the deeper piles also hide more cards. A move that uncovers the second column may matter less than a move that starts digging into column 8, even when both are legal.

Players who prefer every tableau card visible may enjoy Forty Thieves, another 2-deck builder with a much stricter same-suit table. For a compact Klondike stock puzzle, try Klondike Turn 3 instead.

An open column can carry a King-led run while the deeper piles are uncovered.

Double Klondike Questions

Which copy of a card should go to the foundation?

Either copy fits, so pick the one whose move does more. If one 4 of clubs sits on a face-down card and the other sits on a King you would like to free, send the first one home and turn the hidden card over.

How many times can I go through the stock?

Twice in all. You get the first pass and one redeal, drawing one card at a time both times.

Can every Double Klondike deal be won?

A Winnable deal has a known solution from the opening, while a Random deal may have none. Hints, undo and Is it winnable? are there when you need them, and a signed-in win without them can go on the Double Klondike leaderboard. The how-to guide shows each rule beside a real table position.